https://youtu.be/YV0PsD8ySrU

00:00¡¡¥ª¡¼¥×¥Ë¥ó¥°
00:25¡¡1.NavMeshBoundVolume¤ÎÇÛÃÖ
00:44¡¡2.¥ì¥Ù¥ë¾å¤ÎActor¤ò»ØÄê
01:33¡¡3.¥ì¥Ù¥ë¾å¤ÎActor¤ÎºÂɸ¤ò»ØÄê
02:30¡¡4.UI¤ÎºîÀ®
02:46¡¡4-1.¥Ç¥¶¥¤¥Ê¡¼
04:03¡¡4-2.¥°¥é¥Õ
04:55¡¡5.¥ì¥Ù¥ë¥Ö¥ë¡¼¥×¥ê¥ó¥È
05:07¡¡5-1.UMG¤Îɽ¼¨
05:28¡¡5-2.¥Þ¥¦¥¹¥«¡¼¥½¥ë¤Îɽ¼¨
05:44¡¡5-3.Auto°ÜÆ°
07:08¡¡¤¶¤Ã¤¯¤ê¤Þ¤È¤á¡ª
07:21¡¡ÀßÄê¥Õ¥¡¥¤¥ë
07:34¡¡¥¨¥ó¥Ç¥£¥ó¥°

1.NavMeshBoundVolume¤ÎÇÛÃÖ¡¡00:25

¡Ö¥¢¥¯¥¿¤òÇÛÃ֡פè¤ê
NavMeshBound Volume¤ò¥ì¥Ù¥ë¾å¤Ë¥É¥é¥Ã¥°¥¢¥ó¥É¥É¥í¥Ã¥×¤·¤Þ¤¹¡£

NavMeshBoundVolume¤Ï¡¢
¥ì¥Ù¥ëÆâ¤Î¥Ê¥Ó¥²¡¼¥·¥ç¥ó¤¹¤ëÎΰè¤ò»ØÄꤷ¤Þ¤¹¡£

[¾ÜºÙ]¥Ñ¥Í¥ë¡ä[Scale] ¤Ç¥×¥ì¥¤ÎΰèÁ´ÂΤòʤ¤¦¤è¤¦¤Ë¤·¤Þ¤¹¡£

X:50¡¢Y:50¡¢Z:50 ¤ËÀßÄꤷ¤Þ¤¹¡£

2.¥ì¥Ù¥ë¾å¤ÎActor¤ò»ØÄê¡¡00:44

°ÜÆ°Àè¤Ë¥ì¥Ù¥ë¾å¤ÎActor¤ò»ØÄꤷ¤Þ¤¹¡£

¡Ö¥¢¥¯¥¿¤òÇÛÃ֡פè¤ê
Target Poin¤ò¥ì¥Ù¥ë¾å¤Î°ÜÆ°Àè¤Ë¥É¥é¥Ã¥°¥¢¥ó¥É¥É¥í¥Ã¥×¤·¤Þ¤¹¡£



¥ì¥Ù¥ë¥Ö¥ë¡¼¥×¥ê¥ó¥È¤ò³«¤­¤Þ¤¹¡£

Num1¥Î¡¼¥É¤òÇÛÃÖ¤·¤Þ¤¹¡£

±¦¥¯¥ê¥Ã¥¯¡äCreat a Reference To TargetPoint¤òÁªÂò¤·¤Þ¤¹¡£



Simple Move to Actor¥Î¡¼¥É¤ò¤Ä¤Ê¤®¤Þ¤¹¡£
Controller¥Ô¥ó¤ËGet Player Controller¥Î¡¼¥É¤ò¤Ä¤Ê¤®¤Þ¤¹¡£

Num1¥Î¡¼¥É¤Ë¤Ä¤Ê¤®¤Þ¤¹¡£



¥³¥ó¥Ñ¥¤¥ë¤·¤ÆÊݸ¤·¤Þ¤¹¡£

3.¥ì¥Ù¥ë¾å¤ÎActor¤ÎºÂɸ¤ò»ØÄê¡¡01:33

°ÜÆ°ÀèºÂɸ¤ò»ØÄꤷ¤Þ¤¹¡£

¡Ö¥¢¥¯¥¿¤òÇÛÃ֡פè¤ê
Trigger Box¤ò¥ì¥Ù¥ë¾å¤Î°ÜÆ°Àè¤Ë¥É¥é¥Ã¥°¥¢¥ó¥É¥É¥í¥Ã¥×¤·¤Þ¤¹¡£



¥ì¥Ù¥ë¥Ö¥ë¡¼¥×¥ê¥ó¥È¤ò³«¤­¤Þ¤¹¡£

Num2¥Î¡¼¥É¤òÇÛÃÖ¤·¤Þ¤¹¡£

Simple Move to Location¥Î¡¼¥É¤ò¤Ä¤Ê¤®¤Þ¤¹¡£
Controller¥Ô¥ó¤ËGet Player Controller¥Î¡¼¥É¤ò¤Ä¤Ê¤®¤Þ¤¹¡£
Goal¥Ô¥ó¤ËMake Vector¥Î¡¼¥É¤ò¤Ä¤Ê¤®¤Þ¤¹¡£

¥ì¥Ù¥ë¾å¤ËÇÛÃÖ¤·¤¿Trigger Box¤ÎºÂɸ¤òµ­ºÜ¤·¤Þ¤¹¡£





¥³¥ó¥Ñ¥¤¥ë¤·¤ÆÊݸ¤·¤Þ¤¹¡£

4.UI¤ÎºîÀ®¡¡02:30

UI¤Î¥Ü¥¿¥ó¤ò¥¯¥ê¥Ã¥¯¤·¤Æ°ÜÆ°¤¹¤ë¤è¤¦¤Ë¤·¤Þ¤¹¡£

±¦¥¯¥ê¥Ã¥¯¡ä¥æ¡¼¥¶¡¼¥¤¥ó¥¿¡¼¥Õ¥§¡¼¥¹¡ä¥¦¥£¥¸¥§¥Ã¥È¥Ö¥ë¡¼¥×¥ê¥ó¥È
̾Á°¤ò¡ÖUMG_Move¡×¤Ë¤·¤Þ¤¹¡£

¥Õ¥¡¥¤¥ë¤ò³«¤­¤Þ¤¹¡£

4-1.¥Ç¥¶¥¤¥Ê¡¼¡¡02:46

¥Ñ¥Í¥ë¡äCanvas Panel¤òÇÛÃÖ¤·¤Þ¤¹¡£

¥Ñ¥Í¥ë¡äVerticalBox¤òÇÛÃÖ¤·¤Þ¤¹¡£
VerticalBox¤Ï¡¢»Ò¥¦¥£¥¸¥§¥Ã¥È¤ò¼«Æ°Åª¤Ë½ÄÊý¸þ¤ËÇÛÃÖ¤·¤Þ¤¹¡£



VerticalBoxÇÛ²¼¤Ë
°ìÈÌ¡äButton¤òÇÛÃÖ¤·¤Þ¤¹¡£
̾Á°¤òButton_Weapon Shop¤Ë¤·¤Þ¤¹¡£
Padding¤ò5.0¤Ë¤·¤Þ¤¹¡£
Padding¤Ï·ä´Ö¤Ç¤¹¤Í¡£
Size¤ò¥Õ¥£¥ë¤Ë¤·¤Þ¤¹¡£
¿åÊ¿¡¦¿âľ¤Ë¤·¤Þ¤¹¡£

ButtonÇÛ²¼¤Ë
°ìÈÌ¡äText¤òÇÛÃÖ¤·¤Þ¤¹¡£
̾Á°¤òText_Weapon Shop¤Ë¤·¤Þ¤¹¡£
¿åÊ¿Ãæ±û¡¦¿âľÃæ±û¤Ë¤·¤Þ¤¹¡£
¥³¥ó¥Æ¥ó¥Ä¡äText¤ËWeapon Shop¤òµ­Æþ¤·¤Þ¤¹¡£
ʸ»ú¤Î¿§¤ò¹õ¿§¤Ë¤·¤Þ¤¹¡£
FontSize¤òÄ´À°¤·¤Þ¤¹¡£

Button¤ò¤â¤¦°ì¤ÄºîÀ®¤·¤Þ¤¹¡£

VerticalBoxÇÛ²¼¤Ë
°ìÈÌ¡äButton¤òÇÛÃÖ¤·¤Þ¤¹¡£
̾Á°¤òButton_Item Shop¤Ë¤·¤Þ¤¹¡£
Padding¤ò5.0¤Ë¤·¤Þ¤¹¡£
Padding¤Ï·ä´Ö¤Ç¤¹¤Í¡£
Size¤ò¥Õ¥£¥ë¤Ë¤·¤Þ¤¹¡£
¿åÊ¿¡¦¿âľ¤Ë¤·¤Þ¤¹¡£

ButtonÇÛ²¼¤Ë
°ìÈÌ¡äText¤òÇÛÃÖ¤·¤Þ¤¹¡£
̾Á°¤òText_Item Shop¤Ë¤·¤Þ¤¹¡£
¿åÊ¿Ãæ±û¡¦¿âľÃæ±û¤Ë¤·¤Þ¤¹¡£
¥³¥ó¥Æ¥ó¥Ä¡äText¤ËItem Shop¤òµ­Æþ¤·¤Þ¤¹¡£
ʸ»ú¤Î¿§¤ò¹õ¿§¤Ë¤·¤Þ¤¹¡£
FontSize¤òÄ´À°¤·¤Þ¤¹¡£

4-2.¥°¥é¥Õ¡¡04:03

Button_Weapon Shop¤òÁªÂò¤·¤Þ¤¹¡£
¾ÜºÙ¥Ñ¥Í¥ë¡ä¥¤¥Ù¥ó¥È¡äOn Clicked¤ò¥¯¥ê¥Ã¥¯¤·¤Þ¤¹¡£
¥°¥é¥Õ¤ËOn Clicked¥¤¥Ù¥ó¥È¤¬Äɲ䵤ì¤Þ¤¹¡£

¥¤¥Ù¥ó¥È¥Ç¥£¥¹¥Ñ¥Ã¥Á¥ã¡¼¤ò
¡Ö+¡×¤ò¥¯¥ê¥Ã¥¯¤·¤ÆÄɲä·¤Þ¤¹¡£
̾Á°¤ò¡ÖEdis_WS¡×¤Ë¤·¤Þ¤¹¡£

¡ÖEdis_WS¡×¤ò¥É¥é¥Ã¥°¥¢¥ó¥É¥É¥í¥Ã¥×¤·¤Æ¸Æ¤Ó½Ð¤·(Call)¤·¤Þ¤¹¡£
On Clicked¥¤¥Ù¥ó¥È¥Î¡¼¥É¤Ë¤Ä¤Ê¤®¤Þ¤¹¡£

Button_Item Shop¤òÁªÂò¤·¤Þ¤¹¡£
¾ÜºÙ¥Ñ¥Í¥ë¡ä¥¤¥Ù¥ó¥È¡äOn Clicked¤ò¥¯¥ê¥Ã¥¯¤·¤Þ¤¹¡£
¥°¥é¥Õ¤ËOn Clicked¥¤¥Ù¥ó¥È¤¬Äɲ䵤ì¤Þ¤¹¡£

¥¤¥Ù¥ó¥È¥Ç¥£¥¹¥Ñ¥Ã¥Á¥ã¡¼¤ò
¡Ö+¡×¤ò¥¯¥ê¥Ã¥¯¤·¤ÆÄɲä·¤Þ¤¹¡£
̾Á°¤ò¡ÖEdis_IS¡×¤Ë¤·¤Þ¤¹¡£

¡ÖEdis_IS¡×¤ò¥É¥é¥Ã¥°¥¢¥ó¥É¥É¥í¥Ã¥×¤·¤Æ¸Æ¤Ó½Ð¤·(Call)¤·¤Þ¤¹¡£
On Clicked¥¤¥Ù¥ó¥È¥Î¡¼¥É¤Ë¤Ä¤Ê¤®¤Þ¤¹¡£



¥³¥ó¥Ñ¥¤¥ë¤·¤ÆÊݸ¤·¤Þ¤¹¡£

5.¥ì¥Ù¥ë¥Ö¥ë¡¼¥×¥ê¥ó¥È¡¡04:55

¥ì¥Ù¥ë¥Ö¥ë¡¼¥×¥ê¥ó¥È¤ò³«¤­¤Þ¤¹¡£

Event BeginPlay¥Î¡¼¥É¤ËSequence¥Î¡¼¥É¤ò¤Ä¤Ê¤®¤Þ¤¹¡£

5-1.UMG¤Îɽ¼¨¡¡05:07

Create Widget¥Î¡¼¥É¤ò¤Ä¤Ê¤®¤Þ¤¹¡£
Class¤ËºîÀ®¤·¤¿¡ÖUMG_Move¡×¤ò»ØÄꤷ¤Þ¤¹¡£

Return Value¥Ô¥ó¤ò±¦¥¯¥ê¥Ã¥¯¤Ç¡ÖÊÑ¿ô¤Ø¾º³Ê¡×¤·¤Þ¤¹¡£
ÊÑ¿ô̾¤ò¡ÖUMG_Move¡×¤Ë¤·¤Þ¤¹¡£

Add to Viewport¥Î¡¼¥É¤ò¤Ä¤Ê¤®¤Þ¤¹¡£

5-2.¥Þ¥¦¥¹¥«¡¼¥½¥ë¤Îɽ¼¨¡¡05:28

Get Player Controller¥Î¡¼¥É¤òÇÛÃÖ¤·¤Þ¤¹¡£
Set Show Mouse Cursor¥Î¡¼¥É¤ò¤Ä¤Ê¤®¤Þ¤¹¡£
Show Mouse Cursor¤òÍ­¸ú¤Ë¤·¤Þ¤¹¡£

5-3.Auto°ÜÆ°¡¡05:44

Sequence¥Î¡¼¥É¤ò¤Ä¤Ê¤®¤Þ¤¹¡£
ÊÑ¿ôUMG_Move¤òÇÛÃÖ¤·¤Þ¤¹¡£

ÊÑ¿ôUMG_Move¤è¤ê¡¢Binde Event To Edis WS¤ò¤Ä¤Ê¤®¤Þ¤¹¡£
CustomEvent¥Î¡¼¥É¤òÇÛÃÖ¤·¤Þ¤¹¡£
̾Á°¤ò¡ÖWeapon Shop¡×¤Ë¤·¤Þ¤¹¡£
Event¥Ô¥ó¤Ë¤Ä¤Ê¤®¤Þ¤¹¡£

Num1¤Ë¤Ä¤Ê¤¬¤Ã¤Æ¤¤¤ë¥Î¡¼¥É¤ò¤Ä¤Ê¤®¤Þ¤¹¡£


ÊÑ¿ôUMG_Move¤è¤ê¡¢Binde Event To Edis IS¤ò¤Ä¤Ê¤®¤Þ¤¹¡£
CustomEvent¥Î¡¼¥É¤òÇÛÃÖ¤·¤Þ¤¹¡£
̾Á°¤ò¡ÖItem Shop¡×¤Ë¤·¤Þ¤¹¡£
Event¥Ô¥ó¤Ë¤Ä¤Ê¤®¤Þ¤¹¡£

Num2¤Ë¤Ä¤Ê¤¬¤Ã¤Æ¤¤¤ë¥Î¡¼¥É¤ò¤Ä¤Ê¤®¤Þ¤¹¡£



¥³¥ó¥Ñ¥¤¥ë¤·¤ÆÊݸ¤·¤Þ¤¹¡£

µ¯Æ°¤·¤Þ¤¹¡£

¤¶¤Ã¤¯¤ê¤Þ¤È¤á¡ª¡¡07:08

ÀßÄê¥Õ¥¡¥¤¥ë¡¡07:21

¢£1_Simple Move(¥ì¥Ù¥ë¥Ö¥ë¡¼¥×¥ê¥ó¥È)


¢£2_UMG_Move(¥Ç¥¶¥¤¥Ê¡¼)


¢£3_UMG_Move(¥°¥é¥Õ)


¢£4_¥ì¥Ù¥ë¥Ö¥ë¡¼¥×¥ê¥ó¥È(EventBeginPlay)


¢£5_¥ì¥Ù¥ë¥Ö¥ë¡¼¥×¥ê¥ó¥È(Ev_AutoMove)

¥ª¡¼¥È°ÜÆ°¤Î¥á¥ê¥Ã¥È

  • ÌÌÅݤʰÜÆ°¤¬ÉÔÍפǡ¢¥×¥ì¥¤¥ä¡¼¤Ï¤è¤ê¿¤¯¤Î»þ´Ö¤ò¥¯¥¨¥¹¥È¤äÀïÆ®¤ËÈñ¤ä¤¹¤³¤È¤¬¤Ç¤­¤Þ¤¹¡£
  • ¥ª¡¼¥È°ÜÆ°¤Ï¡¢¥×¥ì¥¤¥ä¡¼¤¬ÌÜŪÃϤËÅþÃ夹¤ë¤Þ¤Ç¤Î»þ´Ö¤òû½Ì¤¹¤ë¤¿¤á¡¢¥×¥ì¥¤¥ä¡¼¤Î¥ì¥Ù¥ë¥¢¥Ã¥×¤òÂ¥¿Ê¤·¤Þ¤¹¡£
  • ¥ª¡¼¥È°ÜÆ°¤Ï¡¢¥×¥ì¥¤¥ä¡¼¤¬¿·¤·¤¤¾ì½ê¤òõº÷¤¹¤ëºÝ¤ËÌòΩ¤Á¤Þ¤¹¡£
  • ¥×¥ì¥¤¥ä¡¼¤Ï¡¢¿·¤·¤¤¾ì½ê¤ËÅþÃ夹¤ë¤Þ¤Ç¤ÎÆ»½ç¤ò³Ð¤¨¤ëɬÍפ¬¤Ê¤¯¡¢¿·¤·¤¤¾ì½ê¤òõº÷¤¹¤ë¤³¤È¤Ë¤è¤Ã¤Æ¡¢¤è¤ê¿¤¯¤Î·Ð¸³Ãͤò³ÍÆÀ¤¹¤ë¤³¤È¤¬¤Ç¤­¤Þ¤¹¡£

INDEX

¢£Unreal Engine 5 ³Ð½ñ ¢£UnrealEngineJP¡Ú¸ø¼°¡ÛYoutube
¢£miniGame ¢£UMG ¢£Save&Load ¢£¥­¥ã¥é¥¯¥¿¡¼ ¢£Navigation ¢£¥Ý¥¹¥È¥×¥í¥»¥¹ ¢£Environment ¢£¥Þ¥Æ¥ê¥¢¥ë ¢£¥·¥Í¥Þ¥Æ¥£¥¯¥¹ ¢£¥¢¥Ë¥á¡¼¥·¥ç¥ó¡ÚUE5/UE4¡Û
¢£Æ°²è ¢£Enemy ¢£¥¢¥¯¥·¥ç¥ó ¢£¹¶·â ¢£¥®¥ß¥Ã¥¯ ¢£¥×¥é¥°¥¤¥ó ¢£¥Î¥Ù¥ë
¢£Blender

¡Ú¥á¥Ë¥å¡¼ÊÔ½¸¡Û

´ÉÍý¿Í/Éû´ÉÍý¿Í¤Î¤ßÊÔ½¸¤Ç¤­¤Þ¤¹